Archive
Dependencies
Legend
Nodes
Tech Unit City Root
Tracker
KKnown TTarget IIn progress PProscribed
Edges
Normal
Selected Node
Nodes
Selected Dependency Dependent Hidden
Tracker
KKnown TTarget IIn progress PProscribed
Edges
Dependency chain Dependent chain Immediate connector
What's New

2026/07/06🔗

  • Tech planner: in-progress technologies, researchable dependency highlighting, required-by target drilldowns, tech support cost badges, and forgettable-tech maintenance impact
  • Savegame import now brings in in-progress research, per-tech progress, lab assignments, player research stats, church/proscribed-tech state, visible units, and visible structures
  • New Research Economy panel: labs, current/max research output, maintenance, net output, shortfalls, freeable maintenance, per-lab output, and per-tech next-turn research
  • Unit Stacks planner can filter savegame stacks by owner and send savegame stacks to combat sim with owner/location/structure context
  • Galaxy map now has a Forces panel summarizing units and cities by house and by planet
  • Planet map now handles savegame-visible units and structures more accurately, including owner-grouped surface unit markers and clearer empty states
  • Research graph now has Units Only and Unit Inputs layouts, plus tracker badges for known, target, in-progress, and proscribed techs

2026/06/29🔗

  • Updated combat sim accuracy
  • Stacks from planet maps can be added to combat sim, when added as defender location data is filled in as well

2026/06/21🔗

  • Performance improvements
  • Units can be targets in tech tracker
  • Galaxy stack selector in combat sim

2026/06/16🔗

  • PBEM save-password recovery vault: register everyone's save and master passwords at game start, and recover a dropped player's password when the others all agree

2026/06/13🔗

  • Plague calculator
  • Tithe skim calculator

2026/06/01🔗

  • Local Storage view with per-key size estimates and a clear button
  • Units table: searchable Input Unit filter
  • Units table: Input Chain and Required By columns

2026/05/31🔗

  • EW 4.3.3
  • New column for Cargo size on units table

2026/05/04🔗

  • Units on planet map
  • Sharable map highlights

2026/04/27🔗

  • Cleaning up old versions of mods
  • Hyperion mod

2026/03/30🔗

  • Strange New Planets mod

2026/03/06🔗

  • Planet maps and harvest planner

2026/03/01🔗

  • Galaxy map

2026/02/28🔗

  • Performance updates

2026/02/18🔗

  • Phoenix mod update

2025/12/22🔗

  • Phoenix mod
  • Numerical values highlighting in the tables.

2025/10/21🔗

  • Ruin/alien ruin tables.
  • Combat sim: ruin stack generator, batch combat against random ruin stacks
  • Combat sim accuracy updates (round limits, hit model, targeting model, damage buffering, city/psy defence fixes)